# Difference between revisions of "Cubic spline interpolation"

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} | } | ||

var F = JXG.Math.Numerics.splineDef(x, y); | var F = JXG.Math.Numerics.splineDef(x, y); | ||

+ | /* | ||

var px = []; | var px = []; | ||

i = 0; | i = 0; | ||

Line 37: | Line 38: | ||

} | } | ||

var py = JXG.Math.Numerics.splineEval(px, x, y, F); | var py = JXG.Math.Numerics.splineEval(px, x, y, F); | ||

− | return F; | + | */ |

+ | return F; // ????? | ||

+ | return [px,py]; // ????? | ||

} | } | ||

## Revision as of 19:57, 3 December 2008

**Under Construction** -- NOT YET WORKING

Constructs a cubic spline through given points. Points can be added by clicking on "Add point".

```
function addPoint() {
p.push(board.createElement('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{style:6}));
board.update();
}
```